And the games and gaming news coming bungling through another wayward week.

The games keep coming out of the wood works demanding a bit of attention, and so I shall give some attention to said games. I’ll be covering the week of September 17 to the 23 of 2017. With that, less chat and more about those games.

 

Game Releases of the week:

Heat Signature

A game in which you play as a space mercenary traveling across the bounds of space, stealing ships along with cargo and cause a bit of mayhem while you’re trying to do that. The game was developed and published by Suspicious Developments for the PC. It came out on September 21, 2017.

 

NBA 2K18

Hitting the court for new basketball season, 2K18 has revamped it’s my player and refined the general game play for a smoother experience. Once again you’ll be trying to take your team to the championship and of course win it. The game came out on September 19, 2017 for Xbox One, PC, and PS4. It was developed by Visual Concepts and published by 2K Games.

 

Steamworld Dig 2

The sequel to the side scrolling madness that had you digging deep into the world, it is actually the fourth game in the franchise. You’ll be mining for the many rich ores hidden away in the earth while also battling it out against any creatures that don’t want you around. The game was published and developed by Images & Form. It was released on the Nintendo Switch on September 21, 2017, PC on September 22, 2017, and a PS4 and PSVita version are due on September 26, 2017 in North America and the 27th for Europe.

 

Project Cars 2

The simulation racing game is back to screeching its tires across a variety of race tracks and vehicles in wheel to wheel action. This time there will be 182 cars from the usual manufacturers to go along with 43 racetracks and the differing layouts of each track. There will also be a bit of focus on the online mode as they push the e-sports aspect of the game. Released on the PS4, Xbox One, and PC by developer Slightly Mad Studios and publisher Bandai Namco Entertainment. It was released worldwide on September 22, 2017.

 

 

Gaming News:

Forza 7 demo is now available on Xbox One and PC. Like the many Forza demo’s before this one is intended to give you a taste of the new tracks and the fancy cars that you’ll be driving. The full game is due out shortly on October 3, 2017.

The simulation racer with a slight touch of arcadiness looks like it will be another great entry in the series. It might not revolutionize the racing genre, but slowly improves upon the little things.

 

Square Enix announced a new game that will take place in a crazy future where mech’s and man are fighting it out. Titled, Left Alive, its for PS4 and PC. It’s set in the world of the game series Front Mission specifically between Front Mission 5 and Front Mission Evolved. You’ll be fighting for survival in this shooter with a lot of choices for you to make along the way.

The trailer and the concept caught my attention as it looked pretty stylish. I’ve never played the Front Mission games, but if this one turns out to be good, I may have to go back and check’em out.

 

PC Gamer has a story about a new game coming from the creator’s of FTL, Subset Games, where it has a simple small premise but aims to change the way turn based strategy games play out. Called, Into the Breach, it’s due out when its done for PC, Mac, and Linux. You’ll be fighting a weird insect type creatures in giant Godzilla style mechs with heavy armor and guns.

Well I’m slightly surprised that this game managed to slip past my attention span. I loved FTL, so this new game makes me curious to see what the developers are going to do to change up turn based strategy games.

 

Slightly Mad Studios, the crazy team behind the Project Cars franchise is taking on a new well established franchise, only this one is film based. They will be keeping with a car theme though as they take on The Fast and the Furious. Game and Debate has the news story.

I’m not sure how I feel about this news. On one hand its interesting and exciting for the dev’s to get to do something like that. On the other hand, The Fast and the Furious feels rather played out to me, as it has become that big action franchise that seems to have a movie every year. Also adding into my feeling is that the new Need for Speed and a bit of the previous iterations already feel like they’re am homage without the official licensing. Granted all the Slightly Mad Studios has to do is create a game better than the last few NFS.

 

Valve is altering Steam reviews a bit to show a graph of how games have fared through the personal reviews of people. This comes after a couple of games were being scored negatively because of some unhappiness in the community that the developers or publishers have done. The news is once again on the steam blog for you to full check out.

I’ve read a few opinions that this is a move to stop the so called review bombings that occur when the ire of the gaming community is raised. I don’t buy that train of thought. To me this is a new tool to help consumers make a choice about a purchase. Now what I’ll be curious about is to see how far back that these graphs will go, and if they’ll continue to show all of the data that has accumulated once a review has been posted.

 

There is a report that the European Union commissioned a study into the effects of piracy and then squashed said report when it found only a little conclusive data that piracy was hurting sales. Most of the hurt came for major film releases. You can read the full report Here, or check out the news story from Pcgamesn.com.

It’s a bit odd that the EU decided not to release said study to the public after spending those taxes payers money to have it done. I’ll also stress that just because a single study says something doesn’t mean one should take it at face value. There is always room to question the validity of it, but we can learn from them. I don’t know how biased this report is or isn’t, but it something to think about if you find yourself doing research or just digging into the subject.

 

The creators of Player Unknown Battlegrounds are unhappy with Epic Games and the upcoming battle royal mode they created for Fortnite. Saying originally, that it’s pretty much a carbon copy of their own game, while later clarifying that they feel that PUBG is being used to pretty much promote Fornite and its upcoming mode. Adding to the issue is that PUBG runs on one of Epic’s gaming engines – Unreal Engine 4. PC gamer has an interview with an executive who is working on Player Unknown Battlegrounds explaining the stance the developer is taking.

Unless there is some real legal action here that developer Bluehole wants to bring against Epic they might just want to let things go. It makes them look rather petty and well more interested in trying to make other games look bad, instead of working to improve their own. Now, it isn’t true that they aren’t working on their game, but the whole situation gives the impression that in their minds the pressing matter is Epic Games and what they’re doing.

 

 

Finally the week is over and so is this weekly collection of gaming news and releases. Thank you for stopping by and taking a look around. For those interested in getting in touch with me, feeling that I missed out on something, or you have a correction for me to make there are three ways in which you can do so. There’s Twitter where you’ll find me at @Snipehockey, email at Lostvideogamesblog@gmail.com, or you can use the comment section below.

Thank you so much once again and good luck with whatever challenges you face.

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